{"id":298,"date":"2022-09-13T15:06:46","date_gmt":"2022-09-13T14:06:46","guid":{"rendered":"https:\/\/2022.zooparty.org\/?page_id=298"},"modified":"2022-09-15T16:15:20","modified_gmt":"2022-09-15T15:15:20","slug":"spoken-programme","status":"publish","type":"page","link":"https:\/\/2022.zooparty.org\/live-program\/spoken-programme\/","title":{"rendered":"Spoken programme"},"content":{"rendered":"\n

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SAT 11:00 AM<\/h2>\n\n\n\n

C64 goes Metal (Warrior) \u2013 Rockin\u2019 C64 game development and publishing in 2020s (Lasse \u00d6\u00f6rni from Covert Bitops interviewed by Grendel \/ Byterapers)<\/p>\n\n\n\n

We chat with Cadaver aka Lasse \u00d6\u00f6rni, who is one of the finest C64 game developers active in Finland and globally. \u00d6\u00f6rni started making games for PC DOS in the 1990s but went on to concentrate mostly on the Commodore platform. We shall talk about game devvin, his Metal Warrior \/ Hessian \/ Steel Ranger \/ etc games and about his game devvin’ tricks. https:\/\/cadaver.github.io\/<\/a><\/p>\n\n\n\n

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SAT MIDDAY<\/h2>\n\n\n\n

Undead \u2013 A C64 Game in Making (Miha Rinne interviewed by Grendel \/ Byterapers)<\/p>\n\n\n\n

Undead was an ambitious Commodore 64 game developed by Miha Rinne and Pekka Kleimola in their teens during a period of 1990\u201392. In 2021 \u2013 almost thirty years later \u2013 Miha found his original design documents and shared a preview of the game in Youtube. The response was so overwhelming, that Miha and Pekka decided to give a second try. ZOO has a privilege to interview Miha on making of Undead \u2013 from perspective of three decades! https:\/\/undeaddevblog.wordpress.com\/<\/a><\/p>\n\n\n\n

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SAT 1:00 PM<\/h2>\n\n\n\n

Life of a Cracker \u2013 Rockstar (The man himself interviewed by Flex \/ Artline Designs)<\/p>\n\n\n\n

A Finnish cracker superstar from 1988-1995 who we know as Rockstar (Byterapers, Contex, Extasy, Genesis Project, Talent\u2026) comes to talk about the past. Being interviewed by Flex, we will dive into a mind of a cracker and how things worked in those competitive times of cracking C64 games. There are lots of topics to discuss, so if you ever were interested in how this “game company counterforce” worked be sure to check it out.
https:\/\/csdb.dk\/scener\/?id=2723<\/a><\/p>\n\n\n\n

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SAT 11:00 AM C64 goes Metal (Warrior) \u2013 Rockin\u2019 C64 game development and publishing in 2020s (Lasse \u00d6\u00f6rni from Covert Bitops interviewed by Grendel \/ Byterapers) We chat with Cadaver… Read more »<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":85,"menu_order":1,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"_links":{"self":[{"href":"https:\/\/2022.zooparty.org\/wp-json\/wp\/v2\/pages\/298"}],"collection":[{"href":"https:\/\/2022.zooparty.org\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/2022.zooparty.org\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/2022.zooparty.org\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/2022.zooparty.org\/wp-json\/wp\/v2\/comments?post=298"}],"version-history":[{"count":4,"href":"https:\/\/2022.zooparty.org\/wp-json\/wp\/v2\/pages\/298\/revisions"}],"predecessor-version":[{"id":315,"href":"https:\/\/2022.zooparty.org\/wp-json\/wp\/v2\/pages\/298\/revisions\/315"}],"up":[{"embeddable":true,"href":"https:\/\/2022.zooparty.org\/wp-json\/wp\/v2\/pages\/85"}],"wp:attachment":[{"href":"https:\/\/2022.zooparty.org\/wp-json\/wp\/v2\/media?parent=298"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}